SolusOT: Phoenix News
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New epic items! Account Login Community News Discord Download Now! Character Lookup High Scores Achievements Guild Lookup Forums (coming soon) Wiki (coming soon?) Policy Rules House Rules/Info Game Information Monster Lookup Summon List Staff/Gamemaster List Advancement Rebirth Special Weapons FAQ Special Commands Support Contact a GM in-game or on Discord in #bugs-and-support! Phoenix - Players online (-1): |
Warning: imagepng(fundraiser.png): failed to open stream: Permission denied in C:\solusot-phoenix\website\print_progressbar.php on line 17 Warning: imagepng(playerresearch.png): failed to open stream: Permission denied in C:\solusot-phoenix\website\print_progressbar.php on line 17 Current Poll - see more polls Posted by Solus -Sunday, June 07, 2009- BONUS GOLD FOR YOUR DONATION! Starting now, for the entire month of June whenever you donate $10 or more you will receive an extra 1 million gold! Yep, 1 million gold in addition to all your cupies! If you donate $35 or more, you'll receive 2 million gold! Posted by Solus -Sunday, June 07, 2009- FORUMS MOVED AND MORE Today we moved the forums to our parent forum system over at http://www.polatrite.com/forums/ You can sign up for a new account there as well as find other games produced by our same development team. The old forums will remain accessable for a limited time so that you may reference/import your old topics to the new boards. You can access the old forums here. Posted by Solus -Saturday, May 23, 2009- COMING SOON - CHARACTER TRANSFERS Coming soon we will be allowing automatic character transfers. You will be allowed to transfer your characters between Phoenix and Fury using the website for a small price in cupies. The system will be so easy to use that you could transfer a character back and forth as much as you want, if you'd like! Posted by Solus -Wednesday, May 20, 2009- YOUR OWN CUSTOM HOUSE! The custom house program has hit the streets! Build your very own completely custom house - lay it out just like you want it, and add all sorts of cool things to it from training monks to monster spawns to secret portals! Posted by Solus -Saturday, May 16, 2009- THE AMAZING 20 MILLION GOLD RAFFLE, ROUND 2 Ever wanted 20 million gold to fall in your lap? Posted by Solus -Wednesday, May 13, 2009- THE AMAZING MAY MAP UPDATE! The map update you've all been waiting for is here! Featuring more new hunting areas than you can shake a stick at... Posted by Solus -Wednesday, May 13, 2009- IMPROVED RUNE MERGE AND NEW RUMORS Today we added a new rune merging option for characters who have reached ranklevel 1050. The spell "adeta gran mas" will allow these players to merge their runes into huge stacks of 250x, instead of 100x. Posted by Solus -Tuesday, May 05, 2009- VOCATION BALANCE UPDATE #6 Some significant changes were made today, primarily involving non-magical vocations. Posted by Solus -Tuesday, May 05, 2009- NEW PVP SERVER - FURY Today we proudly present the opening of our new PVP server - Fury! This new PVP server features 8x experience gains and full PVP. The server will start from scratch, with all new achievements available for those daring players that take up the gauntlet. Posted by Solus -Saturday, May 02, 2009- HIGHSCORES IMPROVEMENT The highscores pages have been updated to show up to 250 players, instead of 100. Posted by Solus -Tuesday, April 07, 2009- MONSTER ARENA Ever wanted to fight an endless horde of monsters? Now is your chance. Visit the new Monster Arena below Avia City, near the location of Utopia. For a pull on the lever and a small price in gold, you too can battle to the death with a constant stream of vicious monsters. Posted by Solus -Sunday, April 05, 2009- VOCATION BALANCE UPDATE #5 More interesting balance changes have been made today. Some of these new changes should greatly balance some of the primary problems certain vocations have been experiencing, especially melee vocations. Posted by Solus -Friday, April 03, 2009- VOCATION BALANCE UPDATE #4 Some significant changes were made today for vocation balance. Posted by Solus -Thursday, April 02, 2009- MASSIVE SUMMONS UPDATE Necromancers everywhere can rejoice, as today we've installed a massive update to summons. New summons will be available and existing summons have been lowered in cost. In addition, epic summons are finally available! Enjoy! Posted by Solus -Thursday, April 02, 2009- UPDATE TO PARTY EXPERIENCE Rank 10+ parties will no longer share experience with players who are less than rank 10. Players rank 9 and lower can still share experience when partied together, however. Posted by Solus -Saturday, March 21, 2009- MINI BALANCE UPDATE Another balance update has been implemented today! Posted by Solus -Tuesday, March 17, 2009- A USE FOR PEARLS? AND BUG FIXES The mystery of pearls will finally be revealed. Search Cerebus for the Disciple of Witchcraft, an NPC that will exchange your pearls for special goodies. Two clue keywords: death ring, pendant of energy. You must figure out the rest yourself! Posted by Solus -Tuesday, March 17, 2009- SERVER UPGRADES We have upgraded the RAM in the server to 6 gigabytes. Posted by Solus -Monday, March 16, 2009- MAP UPDATE Again?! Yes! We have GM Solus and the rest of the sweatshop kids hard at work bringing these updates as quickly as possible. (Actually it's mostly just GM Solus =() Posted by Solus -Saturday, March 14, 2009- NEW SUPPORT SYSTEM The new support system is live! Send in your support ticket using the link in the sidebar. Posted by Solus -Saturday, March 14, 2009- MAP UPDATE A nice large expansion to the map was added today, northeast of Avia. New mountains bear new monsters and other interesting surprises! Posted by Solus -Saturday, March 14, 2009- PLAYER MESSAGES Players can now share their messages with the entire world, using the broadcasted red text that GMs do. Simply find the Cupie Trader and ask to send a "message"! It costs a mere 2 cupies per message. Enjoy! Posted by Solus -Friday, March 13, 2009- PLAYER RESEARCH COMPLETED! Congratulations on completing the Hilatia scarabs player research. Posted by Solus -Monday, March 09, 2009- VOCATION BALANCE UPDATE #3 The third in our vocation balance series is here! Posted by Solus -Sunday, March 08, 2009- CLIENT UPDATE! Download the new client now! Posted by Solus -Monday, March 02, 2009- MARCH CUPIE MADNESS! For the entire month of March, we're offering a cupie promotion. Posted by Solus -Monday, March 02, 2009- TEST SERVER TODAY! We will be hosting the PVP test server tonight on the new hardware! Join in! Posted by Solus -Monday, March 02, 2009- MASSIVE SERVER UPGRADE! The parts for the new server upgrades are finally in! We'll be moving back to our traditional (and far superior) hosting method that was used in the first 5 months - however now we've juiced up our host computer! Posted by Solus -Friday, February 27, 2009- IMPROVED WAND DAMAGE The damage for the top wands has been increased so that mages should do more with wands than distance weapons. Magic level was made much more important for these higher end wands. Posted by Solus -Thursday, February 26, 2009- HOUSE CLEANING Thanks to the hard work from GM Eventide and myself, many houses have been cleaned out and are now available for your purchase! Posted by Solus -Thursday, February 26, 2009- MAP UPDATE We've added another beautiful map update! The vast new addition of Upper Avia City will provide numerous new houses to live in, as well as a few new spawns. In addition, the cultists have expanded their grasp in their underground hideout. Other new epic monsters have been added, and the Epic Annihilator can be seen for the first time! Posted by Solus -Monday, February 15, 2009- AUTOMATIC RESTARTS Automatic restarts are now in the game! Every 16-18 hours the game will automatically reboot with a 15 minute warning. This will give everyone a chance to acquire the daily spawns! Posted by Solus -Monday, February 2, 2009- MOVING! I am currently in the process of moving to Indiana, which has been an extremely involved effort over the last 3 weeks. Unfortunately I haven't been too attentive to the server, but I hope that within 2 weeks time from today I will be back to 100% capacity. Next week during the week, SolusOT will likely move to a new server machine that will have far superior upload bandwidth and better processing power, which should eliminate some lag. Posted by Solus -Sunday, January 4, 2009- UPCOMING CUPIE LIST CHANGES! Today I released the disc of domicile as a purchase for 1 cupie. These handy discs warp you immediately back to your temple, provided you are not in combat. Posted by Solus -Wednesday, December 31, 2008- VOCATION BALANCE UPDATE #2 Health regeneration is now based on your maximum health, so all vocations will recover a certain percentage of their maximum health every second Posted by Solus -Wednesday, December 17, 2008- ONE-TIME CUPIE OFFER! Posted by Solus -Wednesday, December 17, 2008- SMALL UPDATE AND FIXES! Despite being overworked and barely sleeping, I have worked to bring another update. Posted by Solus -Wednesday, December 17, 2008- OVERWORKED! My sincere apologies to those that have submitted support tickets and are still waiting. Counting only Monday and Tuesday, I had already put in 36 hours of work for the week when I woke up this morning. That's nearly a full work week! Next week I am on vacation however, so things will return to normal. Destiny and I will also be working on our Christmas update together. =) Posted by Solus -Tuesday, December 09, 2008- VOCATION BALANCE UPDATE #1! The first update in a series of vocation balance updates will make the following important changes... these changes will benefit ALL vocations, but some vocations may have a few other changes for balance. Posted by Solus -Saturday, December 06, 2008- PRE-CHRISTMAS UPDATE, PART 2! Two Christmas updates just aren't good enough for SolusOT, this is the pre-Christmas update part 2! Posted by Solus -Friday, December 05, 2008- MAP UPDATE! Something "epic" is waiting for you in Slybrooke! Posted by Solus -Friday, December 05, 2008- SOLUSOT USERBAR! Many of you that frequently use forums have seen a userbar before. Here is a SolusOT userbar to embed in your forum signature! Posted by Solus -Thursday, December 04, 2008- PVP TEST SERVER To test out our brand new hardware, we are hosting a PVP test server with double attack and cast speed! Posted by Solus -Tuesday, December 02, 2008- PRE-CHRISTMAS UPDATE! One Christmas update just isn't good enough for SolusOT, this is a pre-Christmas update! Posted by Solus -Saturday, November 29, 2008- ARENA IMPROVEMENTS, NEW HOUSES! Over 20 new houses were added today, all of them are located in and around the PVP arena! Enjoy! Posted by Solus -Tuesday, November 25, 2008- MANA FLUID IMPROVEMENTS The weight of mana fluids has been drastically reduced. Each vial now weighes 0.80oz. instead of 1.80oz. Furthermore, buying mana fluids has been made substantially easier. You can purchase backpacks of backpacks of mana fluids from Golan - as well as new item, potion cases (and backpacks of potion cases) from Golan with lighter weight. This should significantly help some of the capacity imbalance with mages up till now.
SKILL RINGS, RUNE CREATION IMPROVED! Skills rings were improved today. They now last 5 minutes, but give the same amount of skills in that 5 minutes as they did in the entire 30 minutes before!
EXPERIENCE TRAINING LIMITATION in the Garden of Avatars, we now require players to be rank 1 or higher to purchase experience training.
THE AMAZING 20 MILLION GOLD HALLOWEEN CHARITY RAFFLE - RESULTS! Today at 4:40 the drawing took place! Here are our results!
BIG EVENT TOMORROW! A big event will be going on tomorrow evening around 7 PM EST! BE THERE! Great prizes, over 250k is GAURANTEED for participants and substantially more prizes for those who are in the entire event!
RANK BUG FIXED A serious bug with ranks was fixed today. All characters that are NOT rank 0, 20, or 40, will notice a damage increase. For some of you, such as characters from 13-19, the damage increase will be massive. For others, not as much. This bug was a rounding error which caused characters to behave as a lower rank.
THE AMAZING 20 MILLION GOLD HALLOWEEN CHARITY RAFFLE! The raffle drawing date has been extended to November 18th because not enough tickets were sold.
VARIOUS FIXES AND IMPROVEMENTS
* !online will now show the number of players online.
MORE BUG FIXES, NEW SPELLS A bug was fixed which caused mana fluids not to restore the proper amount of mana with ranks factored in, this has been fixed.
BUG FIXES A bug was fixed that allowed certain characters to dual-wield distance weapons. All players who were caught deliberately cheating with this bug lost one or both of their distance weapons permanently.
THE AMAZING 20 MILLION GOLD HALLOWEEN CHARITY RAFFLE! That's a long title, but that's exactly what we'd like to do. We are going to raffle off 20 MILLION gold pieces.
HP REGEN FIX HP regen is now affected by rank.
NAME RULES CHANGED Today I made some adjustments to the rules required for naming your character. I have prevented certain prefixes such as admin, god, solus, and other names that may appear as administrators. I also have increased the minimum length to 3 letters, and decreased the maximum length to 16 letters. Names can no longer contain numbers, and cannot start with spaces, or have two spaces in a row at any place in the name. Hopefully these rules will help players choose better names that are easier to work with.
DESTINY AND SOLUS ARE ENGAGED! As of October 13th, our three year anniversary, I proposed to the love of my life - Destiny! She said yes! I just wanted to let you all know! =)
BUY GOLD WITH CUPIES You can now buy gold with cupies - in the game, no GM necessary! Look for the Cupie Trader NPC wandering around Avia. I'm sure he will build his own shop soon enough with the cupie profits!
MELEE/DISTANCE INSTANT SPELLS FIXED A bug was fixed with melee/distance instant spells (groundshaker, berserk, divine caldera, etc.) that caused them to not hit for the proper values, AND not deal bonus damage with ranks. This has been fixed and the spells should be hitting much more powerfully.
GARDEN OF AVATARS! A powerful new feature has been added in the Garden of Avatars, near the Slybrooke castle. Here you can utilize four special stations to train your experience level, distance and melee skills, and magic level - using gold!
MAP UPDATE! No, not Paragonia yet. A great map update is waiting though! Numerous new areas to hunt, as well as a few areas lightly changed and some new PVP zones.
NEW FORUM, STATISTICS Two new website improvements today:
RANK-LEVEL 300 BONUSES All players who reach rank-level 300 will now receive a few small bonuses that I have been planning for a while. See the advancement page for more information.
WEBSITE ACCOUNT LOGIN For your account managing pleasure, you may now log on your account on the webpage. Currently this will allow you to delete old characters or recreate characters, in the future this will be used for a few other handy things.
PEARLS All vocations (except Rookers) are now able to summon a pearl of a specific color. These pearls can currently be sold, but they will soon have another special use. But what?
SUPPORT A brand spanking new support system has been installed on the website. You can use this new support system to get a problem or debug handled quickly, instead of the old method of waiting and watching for a GM. Check it out on the sidebar <<
REBIRTH REBIRTH! An exciting way for characters to increase their power in every way! Check out the Rebirth page for more information.
NEW INSTANT SPELLS A ton of new instant spells were added today, primarily for sorcerers, but there's something in here for almost everyone!
CLUB AND SWORD WEAPONS Most high-end clubs and swords have increased in attack power, bringing them closer to axes.
WIKI INCENTIVE PROGRAM In order to spur player involvement in using the wiki, I will agree to add special information to certain pages that are created. For example, on runes I have added the damage modifiers for a few of the runes currently available. For the winged helmet, I have shown that it gives 30 levels of run speed. As players continue to add more pages, I will go through and add little tidbits of information - that way everybody wins!
NEW WIKI The wiki has been updated, we are now using a MUCH simpler to use wiki!
GUILD IMPROVEMENTS A brand new experience bonus system has been implemented today.
PLAYER RESEARCH A brand new feature is here for the OT! Player research!
BALANCE UPDATES Within the last 2 weeks I had made some balance changes that caused certain physical classes to drop in damage. This was one part of a two-part change, and part two is here now.
UPDATE STATUS! After working a 7-day 89 hour week, followed by 35 hours as of Tuesday evening this week (3 days), I finally have overcame the deadline obstacle and can begin to live a normal human life again, for a little bit. The first item of business is visiting my beautiful girlfriend GM Destiny, so I will be semi-away most of the weekend on travel. After that I will resume regular work on the Paragonia update.
SOLUSOT CLIENT! Version 1.0 of the custom SolusOT client is ready to go!
CUPIE RUNE SALE! Need runes? For a short time we will be halving the price of ALL runes and fluids purchasable with cupie!
IMPROVED LOOT SELLING Loot selling has been significantly improved tonight, with a number of new items now able to be sold. Here is a list of most of the new items:
IMPROVED MONSTER LOOT/EXP The loot of many mid-range monsters has been improved (no rares have been added since most still aren't found!), and the experience from some monsters has been improved.
GOOGLE CHROME SUPPORT! Google Chrome is officially supported.
GOOGLE CHROME SUPPORT Google Chrome support for the website will be coming soon. If you have moved to Google's brand new beta browser, formatting issues with some of the current pages will be fixed soon.
GAME SERVER 48-HOUR RESET Unfortunately, the game server had to be reset to September 24th at around 9:00 PM EST. Any changes made have been reset. We are horribly sorry for this 48 hour reset and hope that this does not happen again.
THREE NEW VOCATIONS! Three new vocations have been added today!
LEVELING RACE EVENT TODAY, solus.kicks-ass.net 7172 See the Leveling Race Highscores!
BALANCE UPDATES, BACKPACKS OF FLUIDS, AND RUPTURE RUNE! Quite a few great changes were made today...
HOUSE UPDATE! I took some time away from mapping Paragonia to add some new houses to the existing game, as well as a few new hunting grounds and PVP zones. Check the new house list to see the new houses!
IMPROVEMENTS FOR MAGES Managing necromancer summons has been a problem, since they always run all over. Thankfully, we have added a new "spell" that will automatically call all your summons to your location, res!
DOWNTIME =( We are deeply sorry for the extended downtime this afternoon. I was on business out of town from 8 AM to 11 PM EST, the server crashed and it was a hardware failure which required my presence to repair. I have taken temporary measures to patch things up, and everything should be back to normal tomorrow night.
MAP UPDATE! Another excellent map update is upon us. As the psychic predicted a catastrophe, no less than a dragon invasion of Avia coupled with the rising from the ground of a volcano smack in the middle of town. Some houses were destroyed, but thankfully the insurance agencies of Avia were able to restore all the possessions to the rightful owners.
PVP DAY REWARDS! The PVP day rewards have been handed out! Just about any character in 10 or more fights received 5 crystal coins.
PVP DAY AWARDS! Our PVP Day Awards have been announced!
PVP DAY FINISHED! It looks like a lot of people had a really good time, being able to coordinate with friends and go a-killing on all our familiar faces. Later tonight (Monday night) I will be announcing the results and rewards of the PVP day.
PVP DAY IS HERE! Today is a pure PVP day. For non-PVPers, this is a great time to try some dangerous stunts and not worry about losing your hard-earned levels in the process.
MASSIVE CONTENT UPDATE! We're talking big. This is the biggest update that we have ever put together. Over half a hundred new hunting grounds, a dozen plus quests, a slew of new ferocious creatures, new items, new raids, and just plain new everything. In fact, the update is so huge we've put together a page of notes completely dedicated to it.
TEST SERVER TONIGHT! The test server is being hosted tonight! Eight tester spots are available, if you would like to be in, send a LETTER to: GM Solus Include your character NAME, LEVEL, and VOCATION, and tell us why you want to join the test server. Hurry now before spots fill up!
PVP DAY Sunday we will be having a pure PVP day. Characters and houses will be fully backed up and pure enforced PVP will commence all day. PVP related events will be held by GMs with prizes to win, including rare weapons, wands and rods to use during the PVP time. At the end of the PVP extravaganza, the backup will be loaded (so your characters and houses are all restored to normal) then players will be rewarded based on the amount of kills and quality of kills that they have scored, with prizes including free experience, skills, magic level, cash, cupies and items. For non-PVPers, this is a great time to try some dangerous stunts and not worry about losing your hard-earned levels in the process. A clarification to make sure this is not confusing: Saturday night your character(s) and your house(s) will be SAVED and BACKED UP. On Sunday you will play with copies of your characters and your house, anything you do will not count on your main character, if you die 10 times your main character will not lose anything, and if you gain levels your main character will not gain anything. Your winnings will be prizes based on how well you did in PVP, and you could win a substantial amount. Your main characters will be restored on Monday and you can play as usual, hopefully with some shiny new prizes from your PVP bloodbath.
NEW PVP ZONES FOR UPDATE Good news for those who like PVP: new PVP zones are being added in the update, as well as many existing areas being converted to PVP. Here's a small list of some of the conversions: ALL of Mystic Island
NEW CUPIE PURCHASES COMING SOON! A few additional cupie purchases will be coming soon - premade backpacks of runes and fluids for your use. Here is a sampling of some of the prices: 2000x ultimate healing - 22 cupies
UPDATE TEASER! The work on our latest update is nearly complete! We're working on some of the finishing touches now. There are more new hunting areas than we can count, with numerous new creatures to test your cunning. Additional quests await you on the snow islands, home to the city of Sera. While exploration of the snow islands is not complete, dwarven mining teams are working around the clock to extract the dirt and get under the surface to see what can be found. The new island city of Slybrooke awaits those looking for a more peaceful and secluded hideaway, with a wide assortment of houses to choose from (as well as a familiar look!). The southwestern desert, the second of the major deserts is home to extraordinarily high level challenges... The mystery of the Pharoah's Curse The death-infested Pits of Inferno The fearsome Ferumbras' Citadel And more will await you. In addition, we have fixed numerous additional bugs and added loads of content all around the map - check your old hunting grounds to see if anything has changed! We will also introduce a brand new type of weapon - the exotic weapon. Exotic weapons are weapons that can be used by anyone with any melee weapon skill. The exotic weapon is based off your highest skill, so sword, club, or axe users can use any exotic weapon just like it were their own. New wands and rods, and everybody's favorite purple boots: soft boots, also await you in the new update. All around, we're very excited about the new update and we hope you are too!
DAMAGE IMPROVEMENTS, RUNE IMPROVEMENTS The base damage of sorcerers and druids has been lightly increased. Damage per level for melee and distance has been increased from 1 point every 10 levels to 1 point every 2 levels. Heavy Explosion is now for sale at the shop. Holy Cross damage has been slightly increased. Ultimate Magic Missile's minimum damage has been slightly increased. Unholy Devastator runes now come from the shop in 2x and 20x instead of 1x and 10x.
NO MORE LAG! OTHER FIXES AND IMPROVEMENTS After a long struggle, I think I finally have the issues worked out with my ISP regarding lag. The server should be relatively lag free now! Some other cool fixes have been made as well: When you use a command, such as !online, it will work even if you are in gamechat or a private message window. The results will still display to Default, though. When logging out, you should no longer log in at the temple, unless something teleports you back (too many monsters on your spot, etc.). Heavy Explosion is now magic level 8 and has the originally intended wide range. Ice witches, warlocks, priestess', monks, dark monks and an assortment of other monsters should drop their proper addon items.
DISTANCE BUG FIX, HEAVY EXPLOSION RUNES, HOLY CROSS IMPROVED A critical bug was fixed with certain distance weapons, spears in particular. The attack value should now work properly with these distance weapons. In addition, we added a new powerful rune for characters magic level 9 or higher, heavy explosion. This rune will become highly useful for the dedicated knights who work to achieve magic level 9. Holy cross has also been lowered in magic level to make it more accessable to high-end paladins, as the old magic level could have taken half a year to achieve.
NO MORE BLANKS, LOW WEIGHT AMMO A few important balance and ease-of-play changes: you will no longer require blank runes in order to create spell runes. Simply cast the rune spell and the rune will appear. In addition, rune merging now has a mana cost of 5. For paladins, samurais, and necromancers, the weight of most ammo types has been lowered by half so you can pack more ammo similar to other vocations being able to pack 100x runes.
QUEST CHEST BUG FIX A bug where quest chests facing south would not work has been fixed.
(another?) MASSIVE CONTENT UPDATE! With startling rapidity, the latest map update has arrived! The Isle of Songs will test your prowess against these gifted foes Past the northern forest is Pikt Ridge, half home to the dragons and half home to the cyclops Underneath Pikt Ridge vile foes have formed a cult In addition, one new summon for necromancers: death grip
MASSIVE CONTENT UPDATE! Our next massive content update is here! With over 15 new hunting grounds, a new city, hundreds of spawns, and even a few quests! Face orc hordes in the orc fortress Lizards in the jungle south of the desert city Hilatia The desert city of Hilatia, who can find it first in the massive desert? Scarabs await you deep under the desert The tombs of the desert are crawling with vile undead The samurai have established their hold in northwest Avia Ice witches are being held captive... but where? The demonic legions are deep within southern Avia, waiting for you to give your life to them
MORE LOOT! MORE WEAPONS! Another update has brought many new weapons to the table - over 10 are now dropped on various creatures around the game. What creatures? Ghouls, bandits, smugglers, liches, fire devils, giant spiders, heroes, black knights, nightmares and barbarians... just to name a few. Get out and find them!
UPDATES! An assortment of interesting updates today! The first is the introduction of gambling - through our slot machine and lottery master Famous, near the training center. Here you can test your luck and see if you can win coins or rare prizes! Next, we made some improvements to our chat and info system. If you send a private message to someone that is offline, it will tell you in your Default window instead of in white text that is hard to notice. Next, levels are displayed in !online so you can get an overview of who is on and what level they are. We fixed a few bugs as well - charmer's tiara and necromancer shield now properly give their bonus effect. Also when players are partied, they will no longer receive no experience when killing very weak monsters (such as the creepy crawly raid). We also improved numerous things on the back end of SolusOT that will assist GMs in taking care of you. Enjoy! Finally, we added one new spell: create GREAT food! Exevo gran pan, magic level 5. Try it out!
FIRST ANNIHILATOR TEAM Our first annihilator team has passed the annihilator on their first attempt! Congratulations to Gabriel, Master of Puppets, Crux, and Divine Slash! Good job! (and it wasn't Juggernauts after all >=)
!INVITE AND !JOIN Two new commands have been implemented. You will no longer have to be on-screen to use these functions. !invite !join In addition, most target-switching monsters should now behave a little more normal - and switch a little less often.
ADDON IMPROVEMENTS Numerous improvements in getting your addons have been made. First off, the loot rate has been increased for most addon pieces. In addition, some of the monsters that weren't dropping their addon items (beholders, giant spiders, etc.) are now properly dropping them. But the most important part is that many addons that required special trading routines have been switched and now require the original items (Fighting Spirit = 2 Royal Helmets, etc.). In addition, some addons have been modified entirely, such as the addon for the beggar's staff. Check them out at NPC Arpigotti near the monks in the Walk of Quests!
NEW SPELLS New spells have been introduced! Ultimate Magic Missile - The most elite magic missile rune developed to date, this powerful rune will quickly floor enemies. Great Soul Fire - Unleash inner devastation, burning your opponent critically. Mass Paralyze - When paralyze just isn't enough, mass paralyze will keep the swarms at bay. Holy Spike - A handy spell for low levels, this will deal light damage in a small cross shape. Group Healing - Ever need to heal a group? Group healing runes will do the trick. Flame Burst - A massive burst of flame and blade, knights can easily destroy enemies with this whirlwind. Poison Leak - A low-level spell shooting a burst of poison in all directions. Poison Burst - A medium-level spell that unleashes a more powerful burst of poison in the direction you face. Great Fire Wave - Be your own dragon! Unleash a massive fire wave dealing excellent damage. Second Attack - A knight or samurai could always use a second attack! HUGE MAP UPDATE, AND MASSIVE IMPROVEMENTS TO SHIELDING AND ARMOR Today we introduced a large map update! The massive deserts of the northeast are here. Minotaurs, scorpions, wyverns, larva, scarabs, and many more creatures await you in the heat of the sand. Head out of the northeast gate of Avia and follow the eastern coast over the river and through the woods to the desert. Explore this new area with caution, as one never knows what dangers - and treasure - will lurk beyond the next corner. As with all areas on SolusOT, the new areas will also continue to improve and receive new spawns. Shielding and armor have received a significant upgrade. Previously, due to a bug in the OT system, when multiple (3+) monsters were attacking you you would not receive an armor bonus for any of your extra creatures. This has been fixed, so when surrounded by rotworms you shouldn't take much damage if you're wearing good armor, and other such bugs. In addition shielding was reworked so that it functions much more like the real thing. A new wand was introduced - usable by THREE vocations - druid, sorcerer and necromancer. Find it! Among other bug fixes, you can now access the advanced lava underground near a certain behemoth and fury spawn. Be careful! Posted by Solus -Wednesday, July 02, 2008- TODAY'S CHANGES (AND BACK ONLINE) The weather appears to have 'stabalized.' Today brought a slew of new changes. All damage now has a level bonus, which is primarily a boost to physical vocations (knight, samurai, paladin) The next wand and rod after inferno/tempest are now in the game on a quest! Be the first to get yours! Prime Necromancers should properly summon 6 creatures now. Physical damage no longer has a minimum of 1, but instead a minimum of 25% More PVP zones added! More raids added! Posted by Solus -Wednesday, July 02, 2008- ALERT: SEVERE STORMS IN THE MIDWEST ARE AFFECTING THE SOLUSOT SERVERS! Just wanted to let you know that the storms in the midwest are killing power at our host site. We're negotiating with God about a comprimise on the weather patterns and should hopefully be running fine shortly. ;) Posted by Solus -Tuesday, July 01, 2008- PVP ZONES Today we have finally introduced the awaited PVP zones! PVP to your heart's content in certain areas on the map, with no skull system to get in your way. There are currently 7 PVP enabled hunting grounds, and more to come as map additions continue! Giant spiders/black knight west of town (through the shovel rotworm caves) Barbarians and undead east of town Heroes underground near the undead spawns, southwest of town A grassy open space in the field south of town The giant undead castle north of town Cyclopolis and the serpent spawns And of course the duelling arena in town Posted by Solus -Friday, June 26, 2008- 8.00 SPELLS AND OTHER CHANGES Even MORE numerous cool changes today: Divine Caldera - Same as the RL spell. Fierce Berserk - Same as the RL spell. Whirlwind Throw - Same as the RL spell. (not working yet) Ethereal Spear - Same as the RL spell. (not working yet) Lightning Speed - An extreme form of haste only for samurais Violent Will - A massive damage ranged instant spell in the shape of an explosion, also only for samurais. All the strike spells have been half-modified to act like the RL Tibia spells (shooting the targetted monster) however I still have to work on this. The effects of shielding should be considerably more accurate now. Samurais now gain magic level faster (faster than a paladin, slower than a mage) Samurais now gain distance faster (still slower than a paladin) Samurais now learn some new spells such as energy beam, great energy beam and strong haste. They lost the ability to use magic shield, however. Field and magic wall runes and attacks should now wear off properly. Posted by Solus -Thursday, June 26, 2008- MAJOR SPELL CHANGES, NEW NECRO/PALADIN SPELLS Numerous cool changes today: ALL level restrictions on runes should be removed. You only need the appropriate magic level and mana. Destroy field is now 10 charges. Paladins can now conjure mass ammo, using "exevo con mas (spell)". Draw Darkness - A healing spell for necromancers, drawing upon the shadows for dark energy. This heals a small amount and costs 60 mana. Invisible now lasts the appropriate 200 seconds. Haste now lasts the appropriate 33 seconds. Strong haste now lasts the appropriate 22 seconds. Some vocations were casting the new runes with higher charges. This is now fixed so all vocations should cast the correct amount of charges on their runes. Eliminator rune is now magic level 17 to use. Solar rune is now magic level 20 to use. Holy cross rune is now magic level 30 to use. Unholy devastator rune is now magic level 65 to use. Spellbooks now work! (( EDIT, even more changes today! )) Players can now kill their own summons. Summons can now be pushed by all players. Many monsters were adjusted to be more realistic, notably including black knight, toad, and thornback tortoise. Some shooter/magic monsters such as fire devil have been modified with increased experience due to their difficulty. Posted by Solus -Wednesday, June 25, 2008- NEW SPELLS, BALANCE FIXES Two new spells have been added today, and one has been modified: Groundshaker - for knights, this spell is identical to RL Tibia, but with a minimum damage of 30. Whirlwind - for samurai, this spell is similar to Groundshaker, but does additional damage. In addition, quite a few changes were made for balance. First, summons no longer leech your exp (although some graphical glitches with the exp gain are still being worked on). Paladin throwing weapons are now consumed like normal (except the improved throwing knife which is still bugged, but should be fixed tonight). Ultimate Healing runes were reduced to 3.2k per backpack. Posted by Solus -Sunday, June 22, 2008- MORE CHANGES/FIXES New weapons at the distance shop: onyx arrow, throwing star and royal spear The loot buyer has been significantly improved, you should be able to see lists of everything that you can sell by asking. The Informant now answers more questions, including questions about rates, shops, and quests. Wands and rods now do a bit less damage, the magic level bonus applied to them was quite high. This has been balanced out a bit better, but not to fear for there are more wands and rods at higher levels. A new set of dwarf caverns were added north out of town. Many map and monster bugs have been fixed, such as wyverns healing too much, gargoyles doing too much damage, and rope holes getting you stuck. As always, let us know if you find more. Posted by Solus -Sunday, June 22, 2008- RANGED WEAPONS Ranged weapons have been significantly modified, here's how the attack power looks: Poison arrow - 22Spear - 25 Arrow - 25 Burst arrow - 28 Bolt - 30 Daramanian throwing axe - 30/15 Sniper arrow - 33 Royal spear - 35 Piercing bolt - 40 Enchanted spear - 40 Throwing star - 40 Onyx arrow - 43 Throwing knife - 45 Power bolt - 50 Vorpal Lance - 60/20 Improved throwing knife - 60 Assassin star - 65 Infernal bolt - 75 For now you can buy sniper arrows, piercing bolts, and power bolts at your local ranged weapons dealer. More will be available soon! Posted by Solus -Saturday, June 21, 2008- SolusOT: Phoenix It has been a long time... but we are FINALLY back!
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